VELOCIPEDE Posted December 17, 2009 Share Posted December 17, 2009 New brazilian development house of PC racing simulators opens for business with website launch.“It´s an exciting moment, after months of work behind the scenes building and structuring what is a pioneering venture in Brazil” says Renato Simioni, co-founder and project manager at Reiza Studios. “We have assembled a very strong development team, with experienced developers from all over the world, and it´s a privilege to be able to work with such talented and passionate people”. The collective strength of its development team and the invaluable links with both real-world racing and software partners allows Reiza Studios to have as immediate goals becoming one of the leaders in the field of simulated racing, and a reference for engineering and artistic excellence. “Our expertise and focus is on the production of realistic PC games, but we are also in position to supply our services to the development of simulator software, ranging from driving education programs to sophisticated virtual reality tools for professional racing teams and drivers” says Fernando Oliveira Jr., who partners Simioni at the head of the new company. Reiza Studios is currently in production of its first PC game, in parallel to the developmeent of other private projects. The company looks forward to announcing its debut commercial racing game in the coming weeks. Renato Simioni has four years of professional experience in vehicle simulation software, specializing in physics engineering for professional simulators and PC game developers. Fernando Oliveira Jr. has twienty-five years of experience in programming and software development of succesful products. For further information on Reiza Studios, visit www.reizastudios.com. intervista a Renato Simioni e cockpit rendering esclusivo! Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted December 17, 2009 Author Share Posted December 17, 2009 il team: Renato SimoniFernando Oliveira Luc van Camp (SLN) Alex Borro (CTDP) Niels Heusinkveld (Niels at Home) Juliano Ono Jeff Newman Alex Sawczuk (The Lonely) Chris Neira Renato Simoni: the physics mastermind behind the highly-praised Grand Prix 1979 mod for rFactor and went on to work with Simbin on their GTR Evolution, STCC – The Game and RACE On titles. Alex Sawczuk (The Lonely) & Luc van Camp (SLN) Alex Borro (afborro) from CTDP Niels Heusinkveld (niels_at_home) rFactor physics & AI expert Link to comment Share on other sites More sharing options...
Guest Uff Posted December 18, 2009 Share Posted December 18, 2009 Questa Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted January 19, 2010 Author Share Posted January 19, 2010 video preview del sonoro Link to comment Share on other sites More sharing options...
winters79 Posted January 19, 2010 Share Posted January 19, 2010 Sembra identico al suono del mod GP 1979 dei Gran Prix Classics, riferendomi al v6 turbo Renault... Troppo simile IMHO, con soltanto un incremento di giri motore. Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted February 4, 2010 Author Share Posted February 4, 2010 DrivingItalia.NET ha la possibilit Link to comment Share on other sites More sharing options...
Guest Uff Posted February 5, 2010 Share Posted February 5, 2010 - Nowadays it has become in someway easier to develop a sim thanks to the gMotor engine: we saw many team using it and your first video really looked like rFactor engine. Can you give us any hint about the technology you are using? - One of the biggest problem for a new sofware house are licenses: you can't realize a commercial product without paying the copyright owner. In your preview video we could see a (sort of) F1 car: how did you manage to realize this? Can you elaborate if you plan a commercial product or if you think to release free mods too? - Reading the name of the members in the team makes grow a big smile in every rFactor fan. how did you get in touch with each other? - Did you already have a good idea of what serie to realize or were there different views on which car/series would have fit better to your first project? Link to comment Share on other sites More sharing options...
winters79 Posted February 5, 2010 Share Posted February 5, 2010 Ciao! Sarei molto curioso di sapere in quale periodo storico Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted February 5, 2010 Author Share Posted February 5, 2010 dimenticavo: le domande tutte in INGLESE per favore Link to comment Share on other sites More sharing options...
albim75 Posted February 6, 2010 Share Posted February 6, 2010 (edited) considering the upcoming realease of the new engine from ISI are you considering the idea to develop your new title with it ? the simulation in WIP in your studios can be buy on internet (arca sim racing or netkar pro)? for the type of market where you operate who are your main contenderes? what is the dream license or championship that you would love create ? Edited February 6, 2010 by albim Link to comment Share on other sites More sharing options...
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