VELOCIPEDE Posted September 26, 2008 Share Posted September 26, 2008 (edited) download -> http://www.racedepartment.com/downloads.php?do=file&id=2389 157MB mirror parte 1 http://www.nogripracing.com/details.php?filenr=26503 parte 2 http://www.nogripracing.com/details.php?filenr=26505 2007 Formula 1 League Edition v.1.0 By Mak-Corp We need to thank all the people who made this possible. It has been many months coming, but hopefully you will all enjoy the countless hours put into this mod. First and most, Günthar Rowe for his dedication and hard work. Gunthar built pretty much everything from ground up based on the Mak-Corp rFactor version. The physics are 100% new for the Race version. Of course he couldn’t have done it without the countless hours of testing and feedback from all the beta testers at RaceDepartment. The list is very long, Niklas Vesterinen, Arno Hoog and Ventis Didrihsons are just some of the names that come to mind. Thank you all for your dedication!!! Special Remark RaceDepartment.com has the full exclusivity to Mak-Corp 2007 Formula 1 mod until March 31st, 2010. The mod is not to be uploaded to any other public sites until then!! League Edition Cars All cars have the same performance in the League Edition Installation Extract to main Race07 folder Example: C:\Program Files\Steam\SteamApps\**you-user-name**\race 07\ Adjusting the 7th Gear 7th gear cannot be changed in the garage using the default Simbin interface. There are 2 options around this issue: Manual adjustment 1. Save your setup 2. Open your setup .svm file in notepad (setup files are saved in ...Documents\SimBin\RACE 07\UserData\CarSetups\**Track name**) 3. Scroll down to this entry: Code: [DRIVELINE] FinalDriveSetting=1 ReverseSetting=3 Gear1Setting=2 Gear2Setting=17 Gear3Setting=27 Gear4Setting=38 Gear5Setting=47 Gear6Setting=57 Gear7Setting=66 DiffPumpSetting=30 DiffPowerSetting=15 DiffCoastSetting=20 DiffPreloadSetting=5 4. Adjust “Gear7Setting=66” to change the 7th gear up or down. Moving it from 66 to 67 is the same as adding 1 click in the garage. 5. Adjust “FinalDriveSetting=1” up or down to set the final drive ratio. Possible values are: 0, 1, 2 or 3. 6. Save setup. 7. Alt+Tab back into game and reload your setup. Using MotecDX/MotecAdd -> further info here If you are using that realtime telemetry (dual monitors or on-screen) Alekhine implemented the feature to change the 7th gear and the final drive ratio right in the garage. - "CTRL+G" (then +/-) adjusts the 7th gear (all information are displayed on the screen) - "CTRL+F" (then +/-) adjusts the final drive. Pit stops Again, we have contacted Simbin to see if it was possible to reduce the pitstop length (it is about ~30s vs. ~10s in RL). The short answer was "no we cant, deal with it". To work around that issue we worked on optimizing the tire grip and wear so that 1, 2 and even 3 pit stop strategies were possible in a 90mins race depending on the compound. It is still not perfect as every track is a little different, however based on the feedback from RDFOC and FPWS we are very close. Removing driver's visor in the cockpit view Copy mmg_f1_fpvisor.DDS from mmg_f1_fpvisor_no_visor.rar to ...Steam\SteamApps\mart159\race 07\Gamedata\Teams..... Copy the DDS file ONLY the teams folder not MMG add-ons! Stalling the car Engine is not fitted with on-board starter as per real life Cars technical info Optimum tyre temperatures (all compounds front and rear) 95ºC/203ºF Brakes: Ducts: 7 settings Cold 50% Drop in Torque: 100ºC/212ºF Optimum Start Temp: 550ºC/1022ºF Optimum Finish Temp: 750ºC/1382ºF Hot 50% Drop in Torque: 1450ºC/2642ºF Optimum engine running temperature for the League Edition motor 106.4ºC/223.5ºF Average engine life 16000 seconds / ~ 4 hours 25 minutes Engine life random variable 5880 seconds / ~ 1 hour 38 minutes Others Wet tires textures are still work in progress. Support For any technical support visit Mak-Corp forum or contact Eric Kaczmarek @ RaceDepartment Copyright Notice The 3D Car Models, Helmet Models, 2D Car Textures, Other 2D textures, Sound files, are all owned by MAK-Corp and must not be used without permission. Driver body, gear animations are owned by Simbin and used purely for simulating a more realistic feel to the mod. No content of this mod should be used without permission. F1, Formula 1, the Formula 1 team names and liveries are all property of their respective owners. We do not have any affiliation with the FIA or the FOM and this mod is created for the community for free as a free add on to be enjoyed by those who love the sport. Please respect the rules and regulations governed by the FIA and FOM and do not use any of their trademarks for commercial purposes without express prior consent from them. League Usage License All racing leagues, corporate entities and or event owners must be MMG Certified Leagues to use this mod and also have the MMG Certified Leagues logo on their site for the seasons they use this mod. Registration for becoming a certified league is free and can be done via the link below... League Registration MAK-Corp reserves the right to terminate a league's certificate to use and run our mods at any given time. By applying to become a certified league you understand and agree to abide by our copyright, league usage rules and permissions for content usage. ·Leagues have the right to alter the car and helmet liveries, tyre textures, and physics. ·Leagues have the right to change the team names and driver names to reflect their league's member teams. ·League versions must remain solely on the league site and not posted in any other community site for download. ·Menu must remain as is with the original menu created by MAK-Corp. ·Leagues must make clear clarification that their version is purely a league version built on MAK-Corp's original release and must not try to claim the content or mod as their own. ·For any changes required that are not listed here, please contact us at support@mak-corp.net for permission. Permission Requests for content usage and/or editing If you wish to use specific content from this mod in your own mod, then please contact us at support@mak-corp.net for permission. Any mods found to be using content from our mod without permission will be reported and have their files removed from the web. Edited April 2, 2010 by VELOCIPEDE disponibile Link to comment Share on other sites More sharing options...
p@po Posted September 27, 2008 Share Posted September 27, 2008 ottimo, a quando?? Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted March 18, 2009 Author Share Posted March 18, 2009 (edited) nuove previews da Gunthar Rowe aka K Edited May 22, 2009 by Uff Immagini ridimensionate: se oltre gli 800x600, si chiede di upparle su http://www.imageshack.us/index.php Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted March 18, 2009 Author Share Posted March 18, 2009 (edited) Edited May 22, 2009 by Uff Immagini ridimensionate: se oltre gli 800x600, si chiede di upparle su http://www.imageshack.us/index.php Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted May 22, 2009 Author Share Posted May 22, 2009 Link to comment Share on other sites More sharing options...
Guest borti Posted May 22, 2009 Share Posted May 22, 2009 speriamo in 1 buona conversione visto che la versione per rfactor era molto buona Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted June 5, 2009 Author Share Posted June 5, 2009 nuovo video di anteprima http://www.livestream.com/racedepartment Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted June 7, 2009 Author Share Posted June 7, 2009 Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted July 13, 2009 Author Share Posted July 13, 2009 nuovi screens http://forum.racedepartment.com/latest-new...-spy-shots.html Link to comment Share on other sites More sharing options...
Alexx Posted July 13, 2009 Share Posted July 13, 2009 Scusate si sa per caso se avra' anche una fisica dedicata per gare in multy, quindi auto tutte uguali? Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now