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Lime Rock disponibile!


VELOCIPEDE

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11,2MB file ZIP - Download mirrors:

http://www.santirocco.com/public/tracks/LimeRockPark.zip

http://spacekid.cybton.com/LimeRockPark.zip

http://www.bastishome.com/include.php?path...822b4d1e72637c3

ftp://hswftp:hswftp@www.hsw.hu/rfactor/tr...imeRockPark.zip

To install (no installer for a track): unzip the Limerock folder into you’re C/:Program Files/rFactor/Gamedata/Locations folder.

I have been working hard to get this baby shaped up for rFactor and hope you agree that it was worth the effort. Maxx has done an excellent job reworking the textures, and without him it wouldn’t be half as good looking as it is now.

Authors: Uzzi; Track Modeler, Maxx; Textures, Formula Freak; additional textures, Slaven; additional models. Secret Agent; design assistant and researcher.

Issues: Trees and Hills won’t render: solution; set texture detail to max. Only one track displays in menu: solution: Corrupt download - try downloading it again. Track won’t show up in Race Cast: Will be enabled soon. (it will show up in matchmaker though)

The features: 2 Layouts; Normal and Chicane, functional score board, dynamic shadows for scenery, improved driving surface and a steeper downhill, tons of trees (20+ unique textures), and much more

Nuovi loading screens per Lime Rock wink.gif

http://forum.rscnet.org/attachment.php?attachmentid=310084

Unzip in "...\rFactor\GameData\Locations\Limerock"

PATCH

http://www.rsr-forum.net/rsr/LRP/Patch_LimeRock.zip (2,42MB)

Fixed:

Trees and hills display at all texture settings.

FPS is more consistent.

Both tracks show up in the same folder on the menu tree.

Grass and dirt are more drivable now, and curbs rumble.

AI use lights at night.

Added arrows to the paddock to help in getting out onto the track

[attachmentid=13681]

post-2-1125595418_thumb.jpg

Edited by VELOCIPEDE
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Non c'è nessun commento perchè mi pare se ne parlasse già in un altro topic (forse quello sulle prime impressioni): questa volta Velo è arrivato un po' in ritardo! biggrin.gif

Io ci ho fato solo due giri per vedere che funzionasse, quindi non commento. Magnus (mi pare) avesse detto che era pesantissima come pista.

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quelli che l'hanno provata dicono sia pesantissima.... io aspetto che la ottimizzino

250623[/snapback]

vero, solo in alcuni punti smile.gif

250752[/snapback]

io penso sia solo una questione di tempo... d'altra parte TR degli uspits la devono ancora rilasciare (è da un bel po' che girano gli screen)... probabile che aspettino di averla ottimizzata a dovere

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PATCH

http://www.rsr-forum.net/rsr/LRP/Patch_LimeRock.zip (2,42MB)

Fixed:

Trees and hills display at all texture settings.

FPS is more consistent.

Both tracks show up in the same folder on the menu tree.

Grass and dirt are more drivable now, and curbs rumble.

AI use lights at night.

Added arrows to the paddock to help in getting out onto the track

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Share on other sites

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