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Le Mans Ultimate: annunciato il videogioco ufficiale dedicato a Le Mans e al WEC


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Le Mans Ultimate: un giro a Le Mans con le varie Hypercars!

Studio 397 ha pubblicato un nuovo e spettacolare trailer di Le Mans Ultimate che ci mostra un giro in pista della leggendaria pista francese, a bordo delle 4 Hypercars Ferrari, Porsche, Cadillac e Toyota.

Commenti e supporto nel topic dedicato in italiano.

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Take a ride onboard with a difference, as we hop between four of the top Hypercars from Ferrari, Porsche, Cadillac and Toyota - all featuring the new 2024 liveries. The latest Hypercar liveries, along with the BMW M Hybrid will be available as a free update and download on Monday 10th June.

To purchase your copy of Le Mans Ultimate, head to our Steam store to take your place on the grid - https://bit.ly/LeMansUltimateOnSteam 

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Studio 397 ha rilasciato il già annunciato update di Giugno per il suo Le Mans Ultimate.

L'aggiornamento porta con sè svariate novità e migliorie al simulatore ufficiale del WEC e della 24 Ore di Le Mans, come ad esempio nuove funzionalità replay, un comodo radar, partenza lanciata migliorata, un netcode ulteriormente perfezionato, la BMW M-Hybrid LMDh, i teams 2024 e molto altro.

Le note di rilascio complete sono disponibili sul sito ufficiale.

BMW-Art-Car-14.png

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Replays

Replay controls are now available in three sections of Le Mans Ultimate. You can access them during a race through the watch option on the monitor screens, by using the instant replay keybind (default “r”) while on the track in Race Weekend, and by loading into past sessions via the main menu.

Driver Labels

Driver Labels have been introduced to displaying a driver’s name above the car. This feature offers customisation options in gameplay settings, allowing you to choose when the labels are shown – whether during Single Player, Multi Player, or Always. Additionally, you can easily toggle this feature on and off while on the track simply by pressing the Tab key.

Radar

We have incorporated the highly requested proximity-based Radar into our HUD to offer users insights on possible hazards, blind spots, and challenging corners when navigating the track. This is optional and can be turned on and off in the settings menu.

Improved Race Starts

Race start procedures have been reworked and improved to provide a clearer experience for our users. This includes a few new UI elements to help ensure the driver is in the correct location on the track and following the rules of the formation lap.

Coach Dave Academy Setups

We have now partnered with Coach Dave to help expand the setup options available for free to our users for Hypercars with more due in future.

Netcode

We have been diligently working in substantial refactoring of our Netcode. Although this may not be immediately noticeable to our users, it will lay a more robust groundwork for our development team to incorporate upcoming features and fixes.

Car Updates June 2024
Hypercars

Rebuilt tyres using latest updates. This improves the accuracy of the carcass stiffness as the tyre heat is generated. Also includes a better way to simulate (incorporate masses) from the inner liner. Tyre warmup has also been very slightly increased as part of the changes.

Implemented new code feature which allows contact pressure sensitivity to be altered at different sliding speeds and temperatures. The result is the tyre produces better feedback. The tyre also ‘grips up’ with a different characteristic particularly as the tyres warm.

Oreca LMP2

Updated tyres using the latest updates. This improves the accuracy of the tyre’s carcass stiffness as heat is generated. Also includes a better way to simulate from the inner liner (by incorporating masses). Built to a higher level of detail to be more in-line with hypercar tyres meaning stiffnesses and contact patch profiles are more accurate. The tyre has a tighter overall ‘lateral / longitundinal’ spring rate due to a small change in construction, which helps reduce the optimum slip angle to be more accurate.

We have also activated the feature already present in hypercar tyres that ensure the slip curve has more realistic drop-off beyond the peak.

Finally, we implemented a new code feature which allows contact pressure sensitivity to be altered at different sliding speeds and temperatures. The result is the tyre produces better feedback. The tyre also ‘grips up’ with a different characteristic particularly as the tyres warm.

GTE

Applied latest tyre model slip curve developments which were previously only on Hypercars, ensuring a more accurate drop-off beyond the peak slip angle. Additionally low temperature tyre performance has been slightly reduced, ensuring more caution must be taken on cold tyres.

Finally, we implemented a new code feature which allows contact pressure sensitivity to be altered at different sliding speeds and temperatures. The result is the tyre produces better feedback. The tyre also ‘grips up’ with a different characteristic particularly as the tyres warm.

BMW-Art-Car-4.png

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Update #1, Hotfix #1 - 11th June 2024

  • Fixed automatic disqualifying on full formation lap at Sebring when passing the pit lane.
  • Improved HUD and on track display for out of position penalties on pace laps whilst running in two by two formation to ensure the user is guided back into position.
  • Updated Move Left/Move Right messages on the formation lap to say “Out of Line” to prevent the player believing they are in the wrong line.
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