Guest Zigma Posted November 19, 2003 Share Posted November 19, 2003 Hi Real greate Sim.... I try to make a track, but how big is a "unit" in nK ? I use 3DStudioMax 4.2 Link to comment Share on other sites More sharing options...
Guest outrunner Posted November 19, 2003 Share Posted November 19, 2003 Hi Zigma, simple: 1 MAX Unit = 1 Meter in nK. Don't matter about specific unit in 3D MAX: use General Units and you're right. Cheers, OutRunner Link to comment Share on other sites More sharing options...
Guest Zigma Posted November 19, 2003 Share Posted November 19, 2003 Thanks Nice and easy........ Link to comment Share on other sites More sharing options...
Guest fiambre Posted November 24, 2003 Share Posted November 24, 2003 .... and what i do to put tracks facing south in 3ds max?? :ambu: :stupid: Link to comment Share on other sites More sharing options...
Guest Karl Hedges Posted December 18, 2003 Share Posted December 18, 2003 I am really longing for an OVAL track This type of track, I think, would be a great track to learn to drive on. Dam greeeaaaat game though...................... Link to comment Share on other sites More sharing options...
Guest Ecio Posted December 18, 2003 Share Posted December 18, 2003 I am really longing for an OVAL track This type of track, I think, would be a great track to learn to drive on. Dam greeeaaaat game though...................... karl: i know there are some problems on ovals, try to contact si3v, i think he's doing the rockingham full oval track... Link to comment Share on other sites More sharing options...
Guest T. Diesel Posted December 18, 2003 Share Posted December 18, 2003 I did try to make an oval....but i noticed very quickly that the cars slide sideways if you tilt the road too much...it's actually quite weird effect. If you put the start box into an tilted curve, you will find the car from the kerbs before the green light is on Also tried to make these small bumps into the road, but the car usually ends up upside down...still working on the bump scales to get something out from the bumps I gave up the oval and I'm now making track based on the local streets near where i live. Link to comment Share on other sites More sharing options...
Guest Karl Hedges Posted December 18, 2003 Share Posted December 18, 2003 Ecio, Thx, but I am a patient man, I will await til a good Oval track appears, in the mean time I shall continually race on the many excellent tracks available so far. Link to comment Share on other sites More sharing options...
Guest Ecio Posted December 21, 2003 Share Posted December 21, 2003 I did try to make an oval....but i noticed very quickly that the cars slide sideways if you tilt the road too much...it's actually quite weird effect. If you put the start box into an tilted curve, you will find the car from the kerbs before the green light is on sorry for late reply the fact you're talkin about is quite strange because rockingham have no problems with a "tilted" start .... maybe it works because it's not so "tilted" Link to comment Share on other sites More sharing options...
Guest T. Diesel Posted December 22, 2003 Share Posted December 22, 2003 LOL...might be, my "oval" (more like a full circle "deathring" ) track was quite a lot tilted ...heh... it was only half serious test tho (my first track) , aim was to start making the street track and just test track making with the oval...but never finished it from the obvious reasons. Maybe I'll get back to the oval, when i get the street track finished, (some time during the next millennia) Link to comment Share on other sites More sharing options...
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