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Logitech intervista Simbin su Race ON


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I recently caught up with the renowned Swedish developer SimBin about RACE On, the latest title in the company?s RACE series. Launched in October, RACE On is the only official game of two of the world?s biggest touring car spectacles; the World Touring Car Championship (WTCC) and the Swedish Touring Car Championship (STCC). The game has highly detailed driving and utilizes the features on the Logitech G27 Racing Wheel to full effect. Here are some excerpts from an interview with Jay Ekkel, a member of the development team:

Q: When did you begin working on RACE On?

A: Production on art assets started in the middle of 2008. Assets were first created for our Xbox 360 game Race Pro and later transferred to our PC department, where they were prepared for the PC.

Q: How many people were working on RACE On?

A: At the high point of the production, there were about 30 people on the team.

Q: What was the high/low point in the development of this title?

A: One of my highlights was driving the US muscle cars for the first time. When you drive those cars to the limit you can have awesome fun. As a formula cars fanatic, I predict that the IFM will be a favorite for the online leagues. Those cars are just made for some proper racing.

Q: What is the advantage of playing RACE On with the Logitech G27 Racing Wheel? How do you use the RPM indicator LEDs?

A: The G27 lets you experience every feedback from the game so that weight transfer, grip and subtle hints from the track surface are felt with realism. With proper feedback, like on the G27, you

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