ricki158 Posted January 31, 2008 Share Posted January 31, 2008 bello!... ma che circuito era? Link to comment Share on other sites More sharing options...
Guest KIMI25 Posted January 31, 2008 Share Posted January 31, 2008 Vedere quella povera Mini schiantarsi in quel modo mi ha fatto troppo ridere,comunque il mod sembra molto promettente.. Link to comment Share on other sites More sharing options...
BoNI Posted January 31, 2008 Share Posted January 31, 2008 a parte l'auto che si Link to comment Share on other sites More sharing options...
Guest KIMI25 Posted January 31, 2008 Share Posted January 31, 2008 a parte l'auto che si Link to comment Share on other sites More sharing options...
Guest ANM134 Posted February 2, 2008 Share Posted February 2, 2008 bello!... ma che circuito era? Se non ricordo male, deve essere una qualche conversione di Pau. Mi sembra di aver visto su internet delle screen di questo tracciato. Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted February 24, 2008 Author Share Posted February 24, 2008 sim o realt Link to comment Share on other sites More sharing options...
BoNI Posted February 24, 2008 Share Posted February 24, 2008 alcuni spezzo ni son veri, altri presi dal sim.. per Link to comment Share on other sites More sharing options...
pastone2810 Posted February 24, 2008 Share Posted February 24, 2008 a quando? Link to comment Share on other sites More sharing options...
Guest Uff Posted March 24, 2008 Share Posted March 24, 2008 I lavori procedono bene sulla versione 1.0 ed Link to comment Share on other sites More sharing options...
Guest Uff Posted March 24, 2008 Share Posted March 24, 2008 Thanks And I think you won't consider this as a rush job, we have been working in this mod for more than a year And now another little update... We were going to keep this in secret until the release, but we've been 'forced' to show it now. After introducing our user interface some months a go other modding teams have started to develop their own ones. That, of course, is ok and was expected. But we've seen an example of one that is starting to look quite similar to ours in some aspects... So, to avoid any future misunderstanding we're showing the main screen of the new version of the user interface we finished some months a go. First a picture, and at the bottom of this post a video: The main screen is divided in three big sections: single player sessions (left side) multiplayer sessions (right side) and button bar (bottom). You can see at any time the car you've chosen in the upper left corner of the screen. So you don't need to remember which one was selected Note the animated videos of the single and multiplayer sections (played when the mouse is over them), as well as the animated buttons bar at the bottom of the screen (from left to right: driver profiles, car selection, series selection, replays and settings) Note as well that now you select/buy the car you want to drive once you're chosen the type of session you want to play (testing, weekend, etc), just before selecting the track, as it's done in most of the simracing games. As far as we know, this is totally new in rFactor. So, now there's no need of using the main car selection screen (available pressing its button in the main menu) to select the car before a race. Anyway, you still having the button, just in the case you want to take a look to the cars, etc Hope you like it! Link to comment Share on other sites More sharing options...
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