Guest Massi Posted May 27, 2004 Share Posted May 27, 2004 Come dicono molti programmatori: se un effetto Link to comment Share on other sites More sharing options...
Guest si3v Posted May 28, 2004 Share Posted May 28, 2004 secondo me sarebbe meglio puntare sugli shaders 1.1 primo, per essere fruibili da tutti secondo per semplicit Link to comment Share on other sites More sharing options...
Guest Ecio Posted May 28, 2004 Share Posted May 28, 2004 secondo me sarebbe meglio puntare sugli shaders 1.1 primo, per essere fruibili da tutti secondo per semplicit Link to comment Share on other sites More sharing options...
Guest Vange Posted May 28, 2004 Share Posted May 28, 2004 beh quello di toca2 imho Link to comment Share on other sites More sharing options...
Guest si3v Posted May 28, 2004 Share Posted May 28, 2004 beh quello di toca2 imho Link to comment Share on other sites More sharing options...
Guest Massi Posted May 28, 2004 Share Posted May 28, 2004 da sottolineare... motogp e toca2 usano i ps 1.1... il problema Link to comment Share on other sites More sharing options...
Guest si3v Posted May 28, 2004 Share Posted May 28, 2004 certo perch Link to comment Share on other sites More sharing options...
Guest fasgiu Posted May 29, 2004 Share Posted May 29, 2004 da sottolineare... motogp e toca2 usano i ps 1.1... il problema Link to comment Share on other sites More sharing options...
Guest PaRRoT Posted May 29, 2004 Share Posted May 29, 2004 visto che io parlavo di ps 2.0, e come tu sai quello che si fa coi 3.0 si pu Link to comment Share on other sites More sharing options...
Guest Massi Posted May 29, 2004 Share Posted May 29, 2004 Mi auguro di rivedere un'altra risposta dopo che avrai letto questo: http://www.firingsquad.com/hardware/far_cry_nvidia/ e perch Link to comment Share on other sites More sharing options...
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